Thaumaturges are risky folks to mess with. These variety damagers cast spells that can damage almost everything in their way. They use a Workers or Scepter to command latent aether inside them and use them to cast deadly spells. They can also use Shields to protect themselves.
If you proceed reading this Last Fantasy 14 guide on Thaumaturges then you will discover just how potent they are in the gaming. Not only that, they have spells that can give improving buff to their social gathering members. This can make them a beneficial asset during combats.
Thaumaturges can choose from a variety of spells in their arsenal that they can use as they experience different scenarios in their journey in Eorzea. Under are the spells obtainable for them in Final Fantasy 14:
Phantom Dart - launches a missile attack. Its hurt is dependent on what weapon is outfitted.
Damnation - target will be haunted with visions of hell that bargains umbral hurt. The Thaumaturge also regenerates MP relying on the sum of injury dealt.
Silhouette - launches a shadowy attack that damages the target and at the same time decreases enmity. The form of harm will rely on form of weapon outfitted.
Shadowfall - just like the Silhouette, Shadowfall launches a shadowy strike. The only difference is that this spell also damages nearby enemies, not just the target. The hurt sort dealt will rely on the weapon utilized by the Thaumaturge.
Numbing Rime - launches an icy assault that damages and immobilizes briefly the focus on.
Thaumaturges have three types of Magic spells. These are Injury, Enfeebling, and Assist. Underneath are the various spells that fall in the a few groups.
Harm Magic:
Banish - spot spell that bargains astral hurt to enemies inside assortment. It also decreases the astral magic defense of the enemies within the area.
Scourge - region spell that discounts umbral damage. It also decreases the umbral magic defense of enemies within the spot.
Poison - area spell that applies poison to enemies inside assortment.
Enfeebling Magic:
Bio - location spell that decreases the strike energy of enemies within the spell variety.
Dia - region spell that decreases the general protection of impacted enemies
Gravity - region spell that decreases the impacted enemies' motion speed.
Slow - region spell that minimizes the Stamina generation of affected enemies.
Support Magic:
Absorb ACC - transfers some of the target's accuracy to the Thaumaturge.
Absorb ATK - transfers some of the target's attack to the Thaumaturge.
Soak up DDEF - transfers some of the target's Protection to the Thaumaturge.
Absorb EVA - transfers some of the target's Evasion to the Thaumaturge.
Stygian Spikes - area support spell that presents umbral spikes to party members. This allows them to steal MP from their enemies
Siphon MP - transfers some of the target's MP to the Thaumaturge.
Sacrifice - the Thaumaturge utilizes HP to restore some of the target's HP. Sacrifice also presents social gathering members the Regen buff.
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